Geposted von Funk1ll3r,
Ancient’s A Site has been re-worked and CTs now have two ways to get to the site. A plateau has been added for long gun fights into tunnels. B site has received minor tweaks: pic.twitter.com/oHQ4q2ckFK
— CS:GO (@CSGO) May 3, 2021
Auf Nachfrage von Jesper 'JW' Wecksell erklärte Valve, dass die demnächst anstehenden Events im Rahmen des Regional Major Rankings (RMR) auf dem Weg zum PGL Major in Stockholm, beispielsweise Flashpoint Season 3 für Europa, noch mit dem alten Map-Pool gespielt werden.
Flashpoint 3 will use the old Map Pool, as indicated here. https://t.co/gDqHBOzgbw
— Flashpoint (@Flashpoint) May 3, 2021
In der 17. Saison der 99Damage Liga bleibt ebenfalls der alte Map-Pool bis zum Ende der Spielzeit erhalten. Die Teams müssen also nicht kurzfristig ihr Gameplay auf ein mögliches Gefecht auf Ancient umstellen. Per Twitter informierte 99Damage bereits über die Handhabung der Umstellung von Valve.
Bevor da wieder eine Welle an Fragen kommt:
— 99Damage (@99DAMAGEde) May 3, 2021
NEIN, der Mappool wird während der aktiven #99Liga-Saison NICHT geändert! 😉
Mit dem CS:GO-Update kommt die Operation Broken Fang zu ihrem Ende. Spieler können noch bis zum 15. Mai ihre Stars gegen Belohnungen eintauschen. Hühner erhalten ein visuelles Upgrade und die Maps Grind sowie Mocha gehören nun in den Spielmodi Scrimmage, Casual und Deathmatch zum offiziellen Matchmaking. Sie ersetzen Apollo, Engage und Anubis.
Most importantly, new chickens and today’s Release Notes: https://t.co/h2QBdeNOYe pic.twitter.com/hLibdwf67m
— CS:GO (@CSGO) May 3, 2021
[ OPERATION BROKEN FANG ]
– Operation Broken Fang has come to an end. Players who have unredeemed operation stars will have until May 15th to claim their operation rewards.
– Introducing CS:GO 360 Stats – A subscription service for players that want to continue collecting official Competitive and Wingman stats.
– Premier Competitive remains available for all players featuring pick/ban process across the entire Active Duty Group map pool.
– Retakes remains available and has been moved into Wargames.
[ SNAKEBITE CASE ]
– Introducing the Snakebite Case, featuring 17 community-designed weapon finishes, and the Broken Fang Case set of gloves as rare special items.
[ MISC ]
– Chicken models have received a visual upgrade.
– Fixed community maps whose textures would appear black as a result of previous security fixes.
– The \ key can again be bound to commands. If you were using this key before, you will need to bind it again.
– Additional security and stability improvements.
– Added an option for large community maps to fade the Boost Player Contrast feature beyond the far-Z fog plane by setting fadeplayervisibilityfarz to ‘true’ in info_map_parameters.
[ MAPS ]
– Ancient has been added into the current competition map pool Active Duty Group and Train has been removed from Active Duty Group.
– Grind and Mocha have been added to official matchmaking in Scrimmage, Casual, and Deathmatch game modes, replacing Apollo, Engage, and Anubis.
– Calavera and Pitstop have been added to official matchmaking in Wingman game mode, replacing Elysion and Guard.
– Ancient:
— New route from CT spawn to A site
— Widened T entrance to left side of mid
— Opened up skylight in T tunnel to A site
— Extended plantable bomb zone in B site
— Opened up ledge in A site
— Various minor bugfixes
– Nuke:
— Fixed a clipping issue on window in T lobby
— Centered a lamp that was bugging me
– Frostbite:
— Overhauled interior lighting
— Fixed delivery drones being stuck in the bottom right corner of the map
— Added drone clips to improve delivery drone navigation
— Fixed rare cases of loot spawning in inaccessible areas/inside terrain
— Made a window frame in Alpha non solid (thanks Musti)
— Clipped wood railings in the frozen lake area
— Improved the look of the ice texture when Shader Detail is set to Medium or lower
— Fixed a missing face on a wooden beam in Town
— Added a sound effect in server room
Bildquelle: Valve
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