Geposted von MiPu,
Heute Nacht wurde ein neues Update für Counter-Strike: Global Offensive veröffentlicht. Neben dem Huntsman Case, welches neue Waffenskins bringt, wurde ebenso die Bank Collection veröffentlicht. Dies sind ebenso neue Skins, die nach dem Match per Zufallsprinzip an verschieden Spieler gedroppt werden. Außerdem gibt es neue Sticker sowie Veränderungen an de_overpass, de_inferno und de_seaside. Alle Informationen gibt es wie immer auf 99Damage. Mit dem neuen Huntsman Case und der Bank Collection hat Valve erneut neue Skins ins Spiel gebracht. Bei dem neuen Case ist freudigerweise zu erwähnen, dass dort von 15 Waffen eine enthalten ist, welche von der Community entwickelt wurde und nun den Weg in die CS:GO-Szene geschafft hat.


In der Bank Collection befinden sich ebenfalls 15 neue Waffen-Skins, die nach dem Match per Zufallsprinzip an die Spieler vergeben werden. Im Capsule One pack gibt es 18 neue Sticker, die auf die Waffen-Skins angebracht werden können.


Release Notes for 5/01/2014

[CSGO]
  • Added the Huntsman Case.
  • Added the Bank Collection to the drop list.
  • Added Community Sticker Capsule One.
[UI]
  • The bomb inventory icon in the UI now shows an arrow when you pick it up in a addition to the sound and center screen message.
  • Fixed some relative positioning of elements to the radar to work consistently with hud scaling and resolution.
  • Players now have the option to adjust HUD elements. This includes:

    - Place the Player Count element at the top of the screen or bottom (cl_hud_playercount_pos).
    - Show all avatars in the Player Count element or just the player count number (cl_hud_playercount_showcount).
    - Size the Radar element (cl_hud_radar_scale).
    - Choose a color to display the main parts of the HUD (health, ammo, money, etc) (cl_hud_color).
    - Adjust the HUD background alpha for the colored elements. (cl_hud_background_alpha).
    - Select to show the bomb position under the radar or in the default inventory position (cl_hud_bomb_under_radar).
    - Display the health and ammo with or without bars/bullets (cl_hud_healthammo_style).

  • Updated the look of the options menu.
  • Removed the pop-up confirmation dialogue in the video options menu with tooltips.
  • Added some tooltips to various options menu widgets.
  • Dropdown panels now don't go away and reappear when you click on them.
  • Drop panels will now hide if you click on the header when they are open.
  • The health number in the health panel now supports displaying numbers greater than 100.
  • Fixed the health bar not scaling properly with health greater than 100.
  • When a player opens a sticker capsule on the game server it will now correctly print in chat the rarity and actual sticker found.
[COMMUNITY SERVERS]
  • UPS, M4A1-S, & CZ75a are now available in Community Arms Race and Demolition games. To use them, add them to your server's gamemodes config file.
  • Increased default downloadable file size from servers to 150MB, added client launch option -maxdownloadfilesizemb N if clients needs to download even larger files from community servers.
  • Added a convar weapon_reticle_knife_show, when enabled will show knife reticle on clients to be used for game modes requiring target id display when holding a knife.
[MISC]
  • Starting the game with a different anti-virus or in different paged pool memory configuration will no longer reset all video settings.
  • Fixed matchframework shutdown order during dedicated server shutdown process.
[MAPS]
  • Seaside
    - Added bomb teleport trigger, to prevent bomb getting stuck in water
  • Overpass
    - Removed one-way dropdown near entrance to bombsite B, making the site easier to defend
    - Reduced volume of environment sounds
    - Removed ramp at back of truck in Bombsite A
    - Updated radar
    - Added cover in T side of canal
    - Made upper park divider wider
    - Improved visibility in park
  • Inferno
    - More accurate collision model on blue truck


Kommentare