Geposted von X-Ray,
[SOUND]
- Increased fidelity and weight of jump land sound.
- Landing sounds now play an additional sound depending on the surface.
- 3rd person footsteps are now slightly louder in relation to weapon sounds for increased positional clarity (Further volume compression may be possible by enabling “sound normalization,” “volume equalization,” or a similar setting in your audio playback device properties).
- New surface footstep sounds to reduce repetition and phasing as well as increasing listenability and positional clarity.
- Concrete
- Wood
- Rubber
- Snow
- Glass
- Grass
- Mud
- Dirt
- Solid Metal
- Metal Grate
- Metal Chainlink - Fixed a bug where give_ammo sound was playing for every shotgun shell insertion animation.
- Minor volume mix adjustments
- (Note: For players using virtual surround sound, please be sure to set the audio settings in CSGO to 5.1 speakers.)
[MISC]
- AWP now always un-zooms during reload animation.
- Misc player animation CPU performance optimizations.
- Overview icons can now be scaled with the convar mapoverview_icon_scale.
[STEAM CONTROLLER]
- Game now requires Steam Client to be updated as of Oct 14 2015 or later.
- Added native support for the Steam Controller
[DEDICATED SERVERS]
- Added concommand sv_setsteamaccount to specify Game Server Login Token. To create a GSLT go to http://steamcommunity.com/dev/managegameservers
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