Geposted von Funk1ll3r,
Zusätzlich ist die Friendly-Fire-Warnung nicht länger an das Default-Crosshair gebunden. Dies macht es möglich, diese Funktion bei Wunsch zu deaktivieren.
Weiterhin bringt Valve eine kleine, aber interessante Änderung für den Modus Deathmatch ins Spiel: Bei drei Kills in Folge erhalten Spieler einen Healthshot, wodurch es vor allem guten Spielern erleichtert wird, möglichst lange am Leben zu bleiben.
Release Notes for today are up. We’ve made some changes to Deathmatch and updated the default crosshair when holding a knife among other things. This and more here: https://t.co/tjKKP0Lhgo
— CS:GO (@CSGO) October 8, 2019
[ DEATHMATCH ]
– Players now get a Healthshot for every 3-kill streak, if they don’t already have one.
[ UI ]
– Added winners of all CS:GO Major Championships to the watch tab.
– Fixed a UI issue where non-Prime players appeared as Prime on ‘Looking to Play’ tab.
– Friendly fire warning on crosshair is no longer tied to default crosshair and is now a separate option.
– When holding a knife, the default crosshair will now behave like other crosshairs.
– Fixed the purchase button for coupons being invisible in some cases.
[ MISC ]
– Added logaddress_add_http_delayed command which allows tournament operators to delay http log data for subscribers.
– Added most recently completed match token to the help site match history authentication code page for convenience.
Bildquelle: Valve
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