Geposted von TheHotz,
Achtung, hochexplosiv: Valve verbessert im Update das Verhalten von HE-Granaten. Auch das Aufheben von Waffen ist zuverlässiger geworden. Das bereits zweite Update im Mai hat Valve in der Nacht von Montag auf Dienstag veröffentlicht. Die Entwickler haben sich dabei die HE-Granaten vorgenommen und ihr Verhalten in der Nähe kleinen Objekten auf der Map verbessert. Nun sollen beispielsweise Treppenstufen nicht mehr verhindern, dass Nutzer keinen Schaden bekommen, wenn sie neben einer explodierenden HE-Granate stehen.



Neben den Granaten hat Valve sich erneut um die Mechanik des Waffenaufhebens gekümmert. Zwar wurde bereits mehrmals ein Update veröffentlicht, das das Aufheben zuverlässiger machen sollte, bisher klappte das allerdings nicht.



[GAMEPLAY]
– Improved reliability of picking up weapons with +use when nearby dropped grenades are present. (Thanks birkir!)
– Explosive grenade damage around small obstacles such as stairs will now apply damage to players more reliably.
– Hostages will no longer obscure flashbang traces, allowing players behind them to be blinded.
– Players that start the round with a taser and no pistol no longer have their taser deleted, and rechargeable tasers are now recharged at round start.
– Fixed Danger Zone piloted drone self-destruct timer resetting due to zone damage or repeated player input.

[PURE SERVERS]
– Added a setting sv_pure_allow_loose_file_loads for game servers to control whether third-party files can be loaded by clients. Users are allowed to have third-party files on disk, but the files will be ignored when playing on such pure game servers. If users already loaded third-party files into game memory, then their game client must be restarted in order to connect to such pure game servers.
– Added a setting sv_pure_allow_missing_files for game servers to control what happens to clients that load files missing on the game server. When disabled, if a connected player loaded third-party files into game memory that game server is missing, the player will be kicked.
– Added a message explaining to the client which file mismatched the pure server configuration and caused a user disconnect.

[MISC]
– Improved loadout animations in buy menu for several agents and weapon combinations.
– Fixed certain game instructor hints displaying incorrect key bindings in certain languages (e.g. “sfrutteranno” in Italian).
– Added a setting con_allownotify to allow hiding top-right corner notifications if “Overflowed CClientRenderablesList” notification appears in 21:9 resolutions.


Foto: Valve

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